Tuesday, September 24, 2019

GameSoundCon 2019: a month away

I'm getting really excited to head to GameSoundCon 2019 in just about a month!  This will be my third GSC and second time working there as co-chair for the academic ludomusicology/ sound studies track.  I'm joined this year by Dana Plank as co-chair, who will be presenting along with a number of other long time colleagues and friends including Ryan Thompson (who presented with me last year "The State of Game Audio Studies in Academia"), Sarah Pozderac-Chenevey, Martin Leung, and other old friends as well as soon-to-be ones!  I'm looking forward to all of the presentations in the studies track at GameSoundCon, but one that I'm really excited about is Kris Maddigan's presentation on the music of Cuphead.  While it's a game I've only seen others play (it'd probably be too hard for me!), I do love the soundtrack and am so excited to hear more about how he made the music for it.  Cuphead recently became the first game soundtrack to reach number one on the Jazz Billboard charts!

If you're wanting to know more about the game audio industry, I have to say that GameSoundCon is an awesome place to start.  It was one of my first deep dives into the profession years ago and I continue to love being involved with it.  And note that above, I'm selfishly just mentioning others in my track - there are whole other tracks of activity with celebrity game audio creators, including a keynote by Will Roget II.  Brian Schmidt has really created something beautiful and special in this conference.  Join us in LA October 29-30 if you can; hope to see you there!

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